Showing posts with label app. Show all posts
Showing posts with label app. Show all posts

Sunday, November 2, 2014

Free Book and Free Book APP: The Chipmunk Who Wanted To Be A Bear, by Valerie Harmon and Carol Stevens

My fifth book in the WantsToBe children's picture eBook series, The Chipmunk Who Wanted To Be A Bear, is FREE from November 3 until midnight November 6.

Pick up your free copy here!


Rated 5 Stars and has hit #1 Best Seller in Category!
This is the fifth fully-illustrated children's book in the Wants To Be series

Book Summary: Chipmunk is so afraid of things that he hates to leave his tree house! When he notices a grizzly bear who doesn't seem scared of anything, Chipmunk gets an idea that shows him to be braver than he thinks. This is not a typical "Be content with who you are" book, but rather "Working hard toward a goal changes you into something more." Which is why in the end (don't spoil the surprise for your child!) after working hard to become a grizzly bear, and conquering his fears in the process, Chipmunk turns into CHIZZLY!  This is a metaphorical example of how we all change after accomplishing hard things.


Tapping or swiping the stars within the app can drop an acorn on Bear's nose, catch Chipmunk riding on a fish, or send a hawk soaring in the sky, and much more. The icons on the left release a variety of sounds effects, including a laughing raccoon, gurgling stream or even a grumbling bear. This app teaches children to work hard toward a goal, no matter what, with 61 animations, 28 sound effects, music, and dramatized narration.

Free iPad App version of the book!

Wednesday, October 29, 2014

Free Book: The Snake Who Wanted To Be A Horse, by Valerie Harmon and Carol Stevens

My first book in the WantsToBe children's picture eBook series, The Snake Who Wanted To Be  A Horse, is FREE from October 30 until midnight November 2.

Pick up your free copy here!


Has hit #1 Best Seller in Category and rated 4.6 STARS with over 40 reviews!
This is the first fully-illustrated children's book in the Wants To Be series.

Book Summary: Snake has a tender belly. When he sees Horse galloping by, he decides his solution is to become a horse. This idea sends him on a quest of difficulty and a surprising new friendship. This is not a typical "Be content with who you are" book, but rather "Working hard toward a goal changes you into something more." Which is why in the end (don't spoil the surprise for your child!) Snake turns into a SNORSE! This is a metaphorical example of how we all change after accomplishing hard things.



Tapping or swiping the stars within this app can tie Snake's tongue in a knot, send a herd of horses galloping, stick on bandages, and much more. The icons on the left release a variety of sounds effects, including galloping hooves, horses neighing or even snakes laughing. The Snake Wants To Be A Horse app teaches children to work hard toward a goal no matter what, with 71 animations, 35 sound effects, music, and dramatized narration.


Wednesday, October 15, 2014

Free Book: The T-Rex Who Wanted To Be A Long Neck, by Valerie Harmon and illustrated by Carol Stevens

My sixth book in the WantsToBe children's picture eBook series, The T-Rex Who Wanted To Be A Long Neck, is FREE from October 16 until midnight October 18.

Pick up your free copy here!

Rated 5 stars and has hit #1 Best Seller in Category!

Book Summary: T-Rex is ashamed of his terrible temper and when he sees a peaceful herd of long neck dinosaurs, he decides he needs to be a long neck too. Struggling on this quest, he discovers that keeping his temper requires changes on the inside, not the outside. As he figures out how to control his temper, he unexpectedly transforms into a mixture of his old self (Tyrannosaurus Rex) and a new self (a long neck Diplodicus). Not only an educational story about overcoming anger, this tale is also a metaphor for how we all transform after accomplishing difficult things.


Tapping or swiping the stars within the app can knock down a tree with T-Rex's tail, send a pterodactyl soaring in the sky, hatch a baby dinosaur egg, and much more. The icons on the left release a variety of sounds effects, including a volcano erupting, T-Rex roaring or even the boom from Long Neck whipping his tail. Like the book, this app teaches children to work hard toward a goal, no matter what, with 70 animations, 35 sound effects, music, and dramatized narration.


Thursday, March 6, 2014

Books Turned Into Apps

We have been working for months on turning our Kindle books into animated apps for iPad using InDesign instead of actual coding. And it worked! Not only have our beta testers expressed words like "Wow!" "Awesome" and "I don't want to say anything I just want to play with it," we also just got all six approved by the App Store! This is the image we used to announce it on Facebook today:

I know. Six apps at once? Why?

We wanted to put two up at once so that people who like one can have another one handy (it's a philosophy based on my own book app buying--when my children find a favorite book app and we read and play with it over and over, I reach a point where I want another one immediately to keep me sane--I mean to keep bedtime from going stale).

Plus we wanted one app to be free so people can make sure they like our story and style before paying money for it.  

But this two app plan was foiled because I work more slowly on the dramatized narration and choosing sound effects and music than my illustrator, Carol Stevens, works at animating our books. She found it animating the characters so fun that she just kept working on the next one. And the next one. She calls herself obsessed, but I call her amazing! Finally, she'd animated all six books right around the time I finished recording all the narrations and picking out and buying part of the sound effects and music. With her projects done for the moment, Stevens picked up the slack and finished the sound effects and music, as well as setting my narration to music! I love partnering with Stevens!

So here we are with SIX apps! And we're working on the seventh book and app at the same time. Yep, we are having some crazy fun (and you can see why I'm behind in my book reviewing, sorry! More to come soon!).

Here is a link to the FREE app, The Chipmunk Wants To Be A Bear.

Isn't it a cute icon? Stevens is so talented!
The Chipmunk Wants To Be A Bear app teaches children to work hard toward a goal no matter what, with 61 animations, 28 sound effects, music, and dramatized narration. Add to your cart and teach children that accomplishing difficult things changes us into something more, and perseverance is worth it!

App Details: Tapping or swiping the stars can drop an acorn on Bear’s nose, catch Chipmunk riding on a fish, or send a hawk soaring in the sky, and much more. The icons on the left release a variety of sounds effects, including a laughing raccoon, gurgling stream or even a grumbling bear.

The other five apps sell for $2.99, just like the Kindle book version, and we even have our newest book, The T-Rex Who Wanted To Be A Long Neck (which was published just a month ago), in app form--with steam coming out of the angry T-Rex nose and a volcano that explodes in the background. Lovely stuff!!

The T-Rex Wants To Be A Long Neck

App Details: 70 animations, 35 sound effects, music, and dramatized narration. Tapping or swiping the stars can knock down a tree with T-Rex's tail, send a pterodactyl soaring in the sky, hatch a baby dinosaur egg, and much more. The icons on the left release a variety of sounds effects, including a volcano erupting, T-Rex roaring or even the boom from Long Neck whipping his tail.




The Alligator Wants To Be A Dog

App Details: 63 animations, 34 sound effects, music, and dramatized narration. Tapping or swiping the stars can throw Alligator out of the back of a truck, start a frog leaping, send a rabbit hopping, and much more. The icons on the left release a variety of sounds effects, including a noisy swamp, croaking frog or even a hissing alligator.

App Details: 68 animations, 35 sound effects, music, and dramatized narration. Tapping or swiping the stars can launch Peacock into a mudhole, help him swallow an apple core, balance on a ball, and much more. The icons on the left release a variety of sounds effects, including cows mooing or even Pig slurping from a trough.




The Elephant Wants To Be A Bee

App Details: 73 animations, 36 sound effects, music, and dramatized narration. Tapping or swiping the stars can start a hive of bees swarming, cause a zebra to rear, send a meerkat scampering away, and much more. The icons on the left release a variety of sounds effects, including a trumpeting elephant, a tree crashing to the ground or even a barking meerkat.
The Snake Wants To Be A Horse

App Details: 71 animations, 35 sound effects, music, and dramatized narration. Tapping or swiping the stars can tie Snake's tongue in a knot, send a herd of horses galloping, put band aids on Snake, and much more. The icons on the left release a variety of sounds effects, including galloping hooves, horses neighing or even snakes laughing.




If you enjoyed these apps, would you let us know? We'd love to hear your response and we'd appreciate your reviews in the Store. 
Thanks!!
~Valerie Harmon

Tuesday, October 22, 2013

Creating An App Version Of A Book

My illustrator, Carol Stevens, is amazing. With no coding experience, she has taken two of our books, The Chipmunk Who Wanted To Be A Bear and The Alligator Who Wanted To Be A Dog, and turned them into interactive apps for IOS (Apple products). They aren't available in the iTunes store yet (I will announce that soon!!), but I thought it might be helpful to share what we've learned here, since I believe that any product that makes text interesting, from books to ebooks to apps, aids the goal of childhood literacy.

Stevens used InDesign to create the apps. No coding is required, just design experience and a willingness to learn new things from video tutorials. I LOVE how Stevens took our book illustrations and made them animated and interactive. It is not a quick process, but she was able to create all the animation slides in Adobe Illustrator and then upload them into InDesign and create a Folio. She shared this Folio with me on my iPad, which I can read after I downloaded Adobe Viewer (which was a free app).

Here is a screen shot from The Chipmunk Who Wanted To Be A Bear App:
The Chipmunk Who Wanted To Be A Bear App
The icons along the left margin are for sound effects: A hawk, a growling animal, and a howling wolf. Since Chipmunk is afraid to leave his home (tapping on him makes him hide in his hole), these are sounds that he would find scary. Our beta testing children love to tap and hear the sounds over and over!

The icons along the bottom are: page up, hear the narration, hear the music, home page, page down. I happen to be a free-lance voice actress, so I was able to read and record the narration myself. We recorded in a sound studio, but it doesn't have to be that fancy if you don't have a studio handy. If you make sure you have a good microphone or headset, then you could record the narration without a sound studio. 

We just barely added the icon star on the right margin, thanks to feedback from our beta testers. When you first turn the page, stars appear indicating locations to tap to begin an animation. You can see those stars below in the screen shot from The Alligator Who Wanted To Be A Dog App:
The Alligator Who Wanted To Be A Dog App
See the four stars, three in the picture and one above? Those are the places where tapping once will begin the animation. The stars appear for a couple seconds, and then disappear. But we discovered that kids want to be able to see the stars again and again, so they always know where to tap for animations. Tapping the star icon on the right reveals the animating stars again for a couple seconds.

Stevens is brilliant with her animations! They add so much to the story. In this illustration Alligator is lonely, looking for a friend, and sad when the animals run away from his trying-to-be-friendly smile. Tapping below Alligator's chin makes a mouse run away through the grass. The star by his jaw makes a rabbit appear, see Alligator, and then disappear. While I enjoy books tremendously, I admit that an app animation adds a lot to a story too! Tapping above Alligator's eye makes his eye look forward and then back again. Tapping the star inside his mouth makes him close and open it. Tapping the star at the top of the page begins a ball bouncing from one side to the other.

Our beta testers, after a little experimenting, tend to touch the narration so that the story is read to them, and then listen while they tap all the animations. 

InDesign has provided a way for an illustrator/graphic designer to create an app without coding. That's fabulous! And I believe we will see more quality interactive books emerge in the app store thanks to that bridge. However, there were a couple limitations that I should mention. 

My favorite interactive book app is Miss Spider's Tea Party. It costs $2.99 and it's lovely! That app is what whet my appetite for an animated book app of my own. The illustrations and animations are fabulous, the storyline endearing, and the narration beautifully spoken. Using that interactive book app, I listed all the parts I wanted our books to include. We accomplished most of them, but not all. Without an animation and coding team, and using only InDesign, we had to compromise in a couple areas.

Without coding, we couldn't combine the animations with the sound effect. That hasn't been a problem for our beta testing kids, but it was on my ideal list, and we couldn't do it. 

The other limitation: when children tap on an animation more than once (and they love to do that), it can freeze or glitch the animation. It's no problem, pulling the page to the left (to the title page) and then to the right again, resets the animation. We also added the text "To reset animations pull page to left, and then the right" to help overcome that issue. So, it was fixable, but just an InDesign limitation to remember.  

We have yet to add our apps to the iTunes store, so I'll let you know how that goes, but if you're thinking about doing an app using InDesign, here are some links that'll help:

This is a white paper explaining how to take InDesign into iBookstore for Apple

This is a video walk through for submitting the app to Apple (you might want to see older videos in this series too, this looks like a great tutorial).

Step by Step guide to submitting the app from a DPS file

Some important quotes: "Creative cloud subscribers can create an unlimited number of “single issue” apps free of charge. if you are not a creative cloud subscriber, you can purchase serial numbers for creating single issue apps from the Adobe store. if you want to create a “Multi-issue” app, you will need a Professional or enterprise subscription to DPS."

"Note: Apple rejects many apps for being too “book-like.” Make sure that your folio is substantive and includes interactivity not available in ebooks. Also, do not select the “Books” category when submitting thapp."

Best of luck to you all! Let me know if your books turn into animated apps too!